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Vibe-Coding HoloLens

🌐 public · created AE560414 (14.04.2026) · by · open in the standard editor view · 📽 open as presentation

baumhaus.digital/Making of a digital artefact/Vibe-Coding HoloLens
This semester we will experiment with HoloLens Extended Reality waveguide displays. Using Unity, we will explore rapid “vibe-coding” approaches to prototype immersive experiences that merge perception, joint attention and gaze&point interaction. Participants will learn by building, improvising, and iterating on their own ideas. The seminar is open to all, regardless of prior experience, welcoming anyone curious about XR, creativity, and experimental interfaces. 

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  • Vibe-Coding HoloLens
    This semester we will experiment with HoloLens Extended Reality waveguide displays. Using Unity, we will explore rapid “vibe-coding” approaches to p
    • is_parent What is HoloLens 2 ? 🔒
      The HoloLens 2 lens is a transparent glass waveguide with nanoscale diffractive gratings. A tiny laser-based light engine generates the image, the waveguide tra
      • is_parent HW specs 🔒 ·
        HoloLens 2: Qualcomm Snapdragon 850 System-on-Chip; 64-bit octa-core Kryo 385 CPU (ARM8 architecture); 8 cores total; up to 2.96 GHz; 4 performance cores at up
      • is_parent SW stack 🔒 ·
        Windows Holographic / Windows Mixed Reality (WMR) on-device, Microsoft Store and Intune for distribution, and Unity + OpenXR + MRTK + Visual Studio for developm
      • is_parent How to use it 🔒 ·
        There are multiple means of interaction: pointing, gestures, moving around, gazing, voice commands.
    • is_parent Plot twist 🔒 ·
      HoloLens 2 comes with an important strategic caveat: being a closed Microsoft product, its viability is in great extent dependent on Microsoft’s ecosystem and
    • is_parent Vibe Coding 🔒 ·
      In computer programming, vibe coding is a software development practice assisted by artificial intelligence (AI) such as by chatbots (such as Codex or Claude C
    • is_parent (Y)our projects 🔒
      Which dream would You like to realize ? Which project would You like to build ?
      • is_parent HoloSky 🔒
        0th Bildunginstrument from the Extended Educational Environment suite.Core tech: Hololens2 (will work also without); Unity + OpenXR Plugin; Universal Rendering
        • is_parent UdK2300: On Teaching and Telling
          Humans are story-telling animals. In the peri(patetic|cycletic) SoSe2026 seminar at Gutshof Sauen, we shall reflect upon history of story-telling as it has bee
          • is_parent 0th Meeting (16.4) 🔒
            Foreword(s)
            • is_parent How to get there 🔒 ·
              "Bikers" start at 13:00 from station Briesen (Mark); distance from Sauen (12.1 km), cca 40 min; route to "Walkers" I highly recommend the road from Pfaffendorf
            • is_parent What (not) to bring 🔒 ·
              what to bring (analog): stories You want to share; rain coats; towels; warm clothes / something to warm You up; some source of light, means of documenting (pen
            • is_parent What will be practiced 🔒 ·
              (story)-telling, observing, listening, being silent and being in silence, moving (walking, biking, dancing, swimming ?), feeling, sensing, perceiving, meditatin
            • is_parent Group structure 🔒 ·
              There will be three groups: 5 observers (📓): as long as they do not say a word, observers are not obliged to participate in any pre-defined teaching block but
            • is_parent Course validation 🔒 ·
              In order to get the course validated, You need to collect 10 "activity/attendance points" (AAPs). AAPs can be obtained as follows: 1 AAP for each attended non-
            • is_parent Precautionary measures 🔒 ·
              You are adult people and You are free to do whatever You want to do. But Your freedom ends where the freedom of the other person begins. UdK has code of conduc
            • is_parent Food 🔒 ·
              Breakfast 4,50 € Lunch 5,50 € Dinner 4,50 € 2 x Breakfast + 1 x Lunch + 2 x Dinner = 23,50 €Please write into the Matrix room whether You order the food or not
          • is_parent Prologue (23.4) 🔒
            Today we dive into the theoretical framework of the course. Daniel: anthropological & cognitive aspects of narration, linguistics / rhetorics, relation to narra
          • is_parent Sauen 🔒
            The main narrative
            • is_parent 28.4. 🔒 ·
              13:00 departure from Briesen (bikerz) & Fürstenwalde (walkers : bus 440 to Pfaffendorf)13:50 cargo bike luggage pick-up between Pfaffendorf & Sauen 14:00 - 15:
            • is_parent 29.4 🔒
              Teaching blocks (mandatory): 09:00-13:30 14:30-18:30 Evening block (optional): fire observing stars telling, singing, listening
            • is_parent 30.4 🔒 ·
              On this day some of You will start providing their own, individiual, authentic, human answers to Questiae. Observers will tell (us) what they observed... ...and
            • is_parent Rinah 🔒 ·
              1//Embodied Story telling (practices) multisensual and non-linearity 2//Collective Story telling (experiential) (Planetary Dance by Ann Halprin) discuss it 3//D
          • is_parent Epilogue (7.5) 🔒 ·
            Reflecting on what happened. Preparing for Rundgang.
          • is_parent Evaluation (21.5) 🔒 ·
            Epilogue
          • is_parent Literature 🔒 ·
            Texts You will go through with Daniel Ursula leGuin: the Telling William Storr: The science of story-telling Joseph Campbell: The hero with the thousand faces P
          • is_parent Questiae 🔒 ·
            How will (story-)telling look like in the future ? What methods, instruments and media will be used to-tell(-the-story) in year 2300 ?
          • is_parent Links 🔒 ·
            https://udk.ai/sauen (main course information)#udk2300:medienhaus.udk-berlin.de Matrix room(if You install Matrix client (e.g. Element) App on Your device use "
        • is_parent Roadmap 🔒 ·
          v0.1: Star database; Movement-under-firmament (with quite some dose of quaternion Algebra :); star selection reticle; constellation highlighting already done Y
        • is_parent Praeludium Stellarum 🔒 ·
          Different stars will be associated to different sounds. By pointing-to / gazing-to ("attending towards") different starts at different moments, the Navigator i
      • is_parent Eye-2-Eye 🔒 ·
        What about using HoloLens to solve the Eye2Eye problem, finally ?
    • is_parent Dev environment 🔒 ·
      In order to develop HoloLens appz, one needs: Windows ;(Unity 2022.3 LTS (e.g. 2022.3.62f3) + Universal Windows Platform Build Support + Windows Build Support